18 years in the past, online game producer Hisashi Koinuma started work on the primary sport within the Samurai Warriors sequence. Little did he know on the time that his sport would grow to be one of many cornerstones of the Koei Tecmo catalog, and in 2021, he’d not solely nonetheless be engaged on the franchise, however he’d be growing the sport whereas working in his twin position as each producer and firm president. We talked with Koinuma-san to search out out extra about his upcoming title, his favourite character, and what the brand new re-imagined expertise will convey when the sport hits Xbox One and Xbox Collection X|S (by way of Backward Compatibility) within the U.S. on July 27, 2021.
Koei Tecmo: It’s the 17-year anniversary of the Samurai Warriors franchise. Why do you’re feeling like that is the precise time to convey the sequence again?
Hisashi Koinuma: Samurai Warriors has all the time been a ardour challenge to me. I began engaged on the primary sport 18 years in the past, and right here I’m, nonetheless at it. Followers of the franchise stored asking me: When are you going to make a brand new Samurai Warriors? And it’s troublesome to maintain issues like this a secret. I need to inform everybody what I’m engaged on, however clearly, it was a secret [laughs]. Creating a brand new sport is all about timing. When you possibly can mix an ideal story with compelling artwork and motion to associate with that story, you recognize the timing is correct to launch a brand new sport. It was lastly time when all these components got here collectively.
Koei Tecmo: What’s the storyline of the brand new sport?
Hisashi Koinuma: This time round, Samurai Warriors 5 will probably be a re-imagining of the primary Samurai Warriors title, together with components from the beginning of the Sengoku Interval (1467), starting proper after the top of the Ōnin struggle, which we weren’t capable of absolutely embrace initially. The Samurai Warriors 5 story tells the story of two of essentially the most preeminent army commanders of this era – Nobunaga Oda, and Mitsuhide Akechi. We thought exploring Nobunaga’s youthful years, when he was often known as “Owari’s Nice Idiot,” is fascinating when it comes to each motion and storytelling as we lead followers by way of a interval of turmoil and upheaval, main as much as the notorious Honnō-ji Incident.
Koei Tecmo: What makes the Sengoku interval fascinating when it comes to transporting players to this time interval?
Hisashi Koinuma: As builders, after we speak about Samurai Warriors, our high-level idea proper from the start, our idea from 18 years in the past stays the identical as we speak: We need to ship Japanese historical past with thrilling characters who’re portrayed in a cool, distinctive manner. To me, the Sengoku interval, with all its historical past, is precisely the precise place for Samurai Warriors and the kind of exhilarating motion followers of the sequence crave.
Koei Tecmo: There’s a brand new Ink artwork fashion to the sport. Why the re-imagined look?
Hisashi Koinuma: We’re actually attempting to re-imagine all the pieces about what we’re delivering with the franchise, and to do this, it’s key that proper from the primary time you see the sport, you recognize from the primary photographs, the primary video that you just’re seeing one thing distinctive, one thing that stands out. We needed to convey a extra Japanese artwork fashion to the sport, we needed to clean up the look of each sword slice and Musou assault. This Japanese ink look helps seize the characters such as you haven’t seen in a Samurai Warriors sport earlier than.
Koei Tecmo: Inform us in regards to the new character featured within the sport, Mitsuki, who’s a Kōga Ninja.
Hisashi Koinuma: It is a younger feminine ninja with an fascinating backstory. She grew up believing Nobunaga Oda is her father, and he or she idolizes him. How will her story playout in the long run? You’ll simply should play and see if her loyalty stands the check of time.
Koei Tecmo: Who’s your favourite character to play as within the sequence all through the years? Why? Have they got a quote that you just observe to this present day?
Hisashi Koinuma: The principle thought behind our Musou video games has all the time been this 1 vs. 1,000 exhilarating motion. So, it’s key that the 1 within the 1 vs. 1,000 is somebody you actually really feel a connection to, somebody you actually need to play as. One character that all the time stands out to me is Nō. I just like the English model of the Nō quote from Warriors Orochi 2: “There’s not a lot you possibly can’t do if you put your thoughts to it.” Good quote about life, and online game improvement.
Koei Tecmo: You’re not solely the producer of the sport, however you’re the corporate’s president. What’s it like juggling these two roles? Which position do you want higher? Why?
Hisashi Koinuma: I’m a gamer, I’ve all the time been a gamer and I’ll all the time love video video games. So naturally, creating video games and dealing as a producer on titles like Samurai Warriors is what continues to encourage me. On the similar time, making enterprise choices, bringing in new companions, and serving to our enterprise develop permits me and others like me to proceed to create the video games we love, so I assume it’s all about placing the precise stability.
Koei Tecmo: That is the primary Samurai Warriors sport to hit Xbox since Samurai Warriors 2. Why the return to Xbox after such a protracted hiatus?
Hisashi Koinuma: Our plan as an organization is to launch our titles on a number of platforms, and we initially needed to launch previous titles on Xbox as effectively however have been unable to for numerous causes. The idea for this title is to begin a re-imagined Samurai Warriors sequence, so we want to additionally problem ourselves to convey this title to Xbox platforms as effectively. We hope all of the Xbox followers take pleasure in Samurai Warriors 5.
Koei Tecmo: What can followers count on once they lastly get their fingers on Samurai Warriors 5?
Hisashi Koinuma: A deep storyline seeped in Japanese historical past, however with a enjoyable twist. We attempt to take these genuine historic occasions and amp them up for players with extra weapons and enemies, giving followers the type of motion and technique that attracted them to the Samurai Warriors franchise within the first place. I feel this re-imagined have a look at Samurai Warriors is precisely what followers have been ready for. I can’t await them to play!