Cyberpunk 2077 replace 1.2 is right here. The long awaited patch is gigantic, promising to repair a veritable catalogue of stability points, bugs, and different issues. However is it the replace that lastly transforms Cyberpunk 2077 right into a recreation that does not crash each couple of hours on PlayStation consoles? We returned to Night time Metropolis as a way to discover out.
Let’s begin with the excellent news: we have spent six hours with the open world RPG on PS5 for the reason that launch of patch 1.2 — 5 of them consecutive — and we have not encountered a single crash. We even visited a number of crashing “hotspots” — particular elements of the map which can be notoriously busy — hours into our testing, and the sport chugged on via. What’s extra, the framerate seems to be smoother general. Efficiency remains to be removed from good — hitching nonetheless happens at common intervals and frames do drop in built-up areas — however stability seems to be a lot improved, at the least in our expertise.
In our damning Cyberpunk 2077 PS4 review, we confused that crashing points had been by far the sport’s largest drawback. If they have been fastened, then CD Projekt Crimson is unquestionably heading in the right direction. However replace 1.2 clearly would not cease there, so what else has improved?
Effectively, we did discover that non-playable characters seem to be extra reactionary. We began a number of gunfights near bustling metropolis streets, and civilians really ran away as a substitute of instantly cowering in concern. It is tough to say whether or not the infamously dangerous synthetic intelligence has been tweaked, however Night time Metropolis’s residents do appear to be a bit extra… Alive. Do not get us incorrect, this ain’t Red Dead Redemption 2 rapidly, however it could be the start of one thing higher.
Sadly, the identical cannot be mentioned of visitors. We nonetheless encountered loads of automobiles simply sitting there in the midst of the highway, and that roundabout the place automobiles simply drive straight via a number of limitations over and over stays. Even with an 8,000-word article detailing all of these bug fixes, replace 1.2 could not squash that one.
After which there’s the regulation enforcement. Everybody’s favorite police division continues to be a nasty joke, regardless of some very slight changes to the sport’s wished system. CD Projekt Crimson made some extent of highlighting this specific change, promising enhancements to how law enforcement officials spawn into the world after you’ve got dedicated against the law. And yeah, the system is improved, however solely simply. Now, as a substitute of immediately teleporting into existence proper behind you, cops take 20 seconds or so to spawn in throughout the highway. The unhappy half is which you can nonetheless clearly see them manifest from skinny air in case you occur to be wanting in the precise course. We’re hoping that that is extra of a short lived “answer” than it’s a everlasting repair.
Oh, and the pop-in remains to be an actual immersion-breaker on consoles. The sport could be extra steady, however you may nonetheless see NPCs, automobiles, and different belongings blink into actuality (and again out once more) with alarming frequency. We get that cramming Cyberpunk 2077 onto PS4 induced plenty of issues, however absolutely CD Projekt Crimson can do higher than this? Turning the digital camera away from a crowd of individuals, after which swinging it again round solely to search out that everybody has vanished is embarrassing.
However look, at this level, we’ll take what we are able to get. Cyberpunk 2077 has been such an unmitigated catastrophe that not having the sport crash in 5 hours of play is a real miracle. This is hoping that CD Projekt Crimson continues to enhance Cyberpunk 2077, and that someday, we would find yourself with an expertise that is worthy of the PlayStation Retailer.