EA has revamped $three billion from Star Wars video games and the writer has no plans to desert the franchise.
EA has a rocky historical past with Star Wars video games. The writer has cancelled three high-profile titles so far; Project Ragtag, an formidable bounty hunter/Uncharted recreation that died alongside Visceral Video games; Project Orca, an open-world recreation from EA Vancouver; and Project Viking, a Battlefront-style spin-off additionally from EA Vancouver.
In consequence, Disney has now given different studios like Ubisoft the rights to make their own Star Wars games.
However EA is not prepared to surrender on Star Wars, although. The IP is just too profitable. Battlefront I & II have sold a combined 33 million copies, and that does not embody EA’s different main earners.
In a recent Q3’21 earnings call, EA CEO Andrew Wilson confirmed its Star Wars video games have generated a whopping $three billion in mixed web reserving revenues. These earnings are unfold throughout video games like KOTOR, The Outdated Republic, Battlefront I & II, Jedi Fallen Order, and Galaxy of Heroes.
Wilson additionally says that EA is ‘assured and cozy’ with its place, and that avid gamers should not anticipate one final recreation. EA has multiple new Star Wars projects in development, together with Jedi Fallen Order 2, and presumably even Battlefront 3.
“When it comes to Star Wars, I do not assume that you must think about the truth that different folks will construct Star Wars video games goes to vary our dedication to that IP or our capacity to construct the suitable variety of video games,” Wilson mentioned.
“As I mentioned earlier than, we have had a protracted partnership with Disney that has allowed us to determine some very sturdy franchises like Battlefront, Galaxy of Heroes, and Jedi Fallen Order, and Squadrons. You need to anticipate us to proceed to spend money on our Star Wars relationship.”
“It has been very worthwhile at this point–$three billion in web bookings, and we’re enthusiastic about what we’ll have the ability to do sooner or later. However you should not learn this as essentially as us constructing the final titles.
“I believe what you must take from us extra broadly within the firm is that we imagine in our capacity to execute and ship nice, high-quality, deeply-engaging content material to our followers throughout each our sports activities enterprise, our wholly-owned IP enterprise, and our licensed partnership enterprise like now we have with Star Wars. We really feel assured and cozy that we’re going to have the ability to ship nice video games for the long run.”